Il Laboratorio di Bhaskara: la Matematica incontra la Città (literally: Bhaskara's Laboratory: Mathematics meets the City) is a tour of a mathematical exhibition on perspective and vision, made in such a way that it can disassembled and put in a big box (12 kg), so that it can easily travel by car. In each town, a University leader helped one (or more) high school teachers to organize an exhibition, in various and sometimes inusual locations, involving their students as guide for the public. They had to previously learn the mathematical content of the exhbit, so that the project had didactic relevance (for the participating schools) and also a more general impact for the large amount of visiting public.
The project (still open and travelling) involved (till now) about 20 teachers, 200 students, and an extimated public of 5000 people, and had a great visibility through the local media.
The UK Schools Computer Animation Competition aims to excite school students aged 7-19 about Computer Science, and to encourage more of the brightest and best of the next generation to become not just users of computers, but creators of the future of Computer Science and Information Technology. The competition has run annually since 2008, and to date (March 2012) we have attracted over 3,000 competition entries from more than 5,000 school students from over 600 schools across the UK, representing an involvement by over 1,200 teachers.
In Spain, it is well known that secondary school students’ motivation to study Science (especially Mathematics) is not very strong. This is a common problem to almost all Europe. Spanish and Andalusian governments have general policies on education to promote the study of Science. They are necessary and convenient. However, we think that local actions in the students’ environment, which supplement these policies, are also needed.
Mathematics is often perceived as a dull, uninteresting and unpopular subject. It is socially acceptable to say in public that one is 'no good' at mathematics, and the subject is often undervalued or disparaged in the media by public figures.
Many existing initiatives aim to improve the public image of mathematics in schools, through teaching and in the media. However, the majority of the population is not 'reached' by books, mathematics lectures and programmes on elite radio stations and TV channels.
ES4FUN is a Physics-driven innovation platform with the aim of spreading both universal scientific phenomena and concepts in game context, with research high-tech and video+audio clip support. The organized events have multitudinary character, scientific-party-disco atmosphere, and active participation of all the attendants in their results.